Pulse Blast Firestorm: Difference between revisions
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|? | |20,000 [[Gold|gold]] + ? [[Evolve Stones|evolve stones]] | ||
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|? | |24,000 [[Gold|gold]] + ? [[Evolve Stones|evolve stones]] | ||
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| | |28,000 [[Gold|gold]] + 4 [[Evolve Stones|evolve stones]] | ||
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Revision as of 17:11, 9 August 2021
Pulse Blast Firestorm | |
---|---|
Ship Number: | 1 |
Rating: | ★★★☆☆☆ |
Features: | +100% Damage |
Cost: | Events, or X skin pieces |
Pulse Blast is the first ship.
Upgrading
Pulse Blast Firestorm has 10 power upgrades, which increase the power from the standard Pulse Blast up to the +100% additional damage. So each power upgrade should give an additional 10% power.
Power Level | Cost |
---|---|
1 | ? |
2 | ? |
3 | ? |
4 | 16,000 gold + 2 evolve stones |
5 | 20,000 gold + ? evolve stones |
6 | 24,000 gold + ? evolve stones |
7 | 28,000 gold + 4 evolve stones |
8 | ? |
9 | ? |
10 | ? |
Evolve
Evolve on Pulse Blast causes all aliens to be covered with a static effect. This prevents them from dropping bombs.
Cost: 80 evolve stones. Requires Bullet Level 4 and Power 10 to upgrade
- Level 2 : +1% Damage.
Evolve 2 changes the bullet colour, makes them more powerful, and increases the spread angle. If bullet level is 3 it will increase it to 4, and if bullet level is 5 it will increase it to 6.
Cost: 120 evolve stones. Requires Bullet Level 6 and Power 20 to upgrade
- Level 3 : +1% Damage.
Evolve 3 increases the Damage delivered by the bullets.
Cost: 200 evolve stones. Requires full Bullet Level (8) and full Power (30) to upgrade
Pulse Blast Skins
Pulse Blast | Standard Ship | |
Pulse Blast Gain | +25% Damage | |
Pulse Blast Spectre | +50% Damage | |
Pulse Blast Firestorm | +100% Damage | |
Mystic Pulse Blast | +70% Damage; Tighter bullet spread with high damage central bullets | |
Predator Pulse Blast | +60% Damage; Launches EMP orbs that disrupt enemy's weapons; Evolve bonus: Launches more orbs, breaks enemy's shields | |
Transformer Pulse Blast | +100% Damage |