Bullet Level: Difference between revisions

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Bullet Level is the strength of your current firepower.  At the start of a new game this is 1 (unless you have unlocked the [[Power Up]] [[Talents|talent]], in which case you can start the game with anything up to Bullet Level 5).  On some ships, such as [[Pulse Blast]], the bullet level is simply the number of bullets fired out at any time.  On other ships, such as [[Terminator]], the firepower simply becomes more powerful.
Bullet Level is the strength of your current firepower.  At the start of a new game this is 1 (unless you have unlocked the [[Power Up]] [[Talents|talent]], in which case you can start the game with anything up to Bullet Level 5).  On some ships, such as [[Pulse Blast]], the bullet level is simply the number of bullets fired out at any time.  On other ships, such as [[Terminator]], the firepower simply becomes more powerful.
Your current Bullet Level is displayed in the bottom left of the screen. 
[[file:BulletLevel.png|center|200px]]
It will display the current level, or '''M''' when you reach your ship's maximum bullet level.  Collecting further [[Power Up]]s after this will have no effect.  The 17th level is lit up when you obtain [[Super Power]].


=== Upgrading ===
=== Upgrading ===
On any ship, the maximum Bullet Level starts off at 8.  You can upgrade the Bullet Level a further 8 times, giving that ship a maximum Bullet Level of 16.  The cost for each upgrade becomes higher for each subsequent upgrade.  Details of these can be found on the individual [[Ships|ship]] pages.
On any ship, the maximum Bullet Level starts off at 8.  You can upgrade the Bullet Level a further 7 times, giving that ship a maximum Bullet Level of 16.  The cost for each upgrade becomes higher for each subsequent upgrade.  Details of these can be found on the individual [[Ships|ship]] pages.
 
If you collect a [[Super Power]], it will set your ship to a Bullet Level of 17.