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Bullet Level is the strength of your current firepower. At the start of a new game this is 1 (unless you have unlocked the [[Power Up]] [[Talents|talent]], in which case you can start the game with anything up to Bullet Level 5). On some ships, such as [[Pulse Blast]], the bullet level is simply the number of bullets fired out at any time. On other ships, such as [[Terminator]], the firepower simply becomes more powerful. | Bullet Level is the strength of your current firepower. At the start of a new game this is 1 (unless you have unlocked the [[Power Up]] [[Talents|talent]], in which case you can start the game with anything up to Bullet Level 5). On some ships, such as [[Pulse Blast]], the bullet level is simply the number of bullets fired out at any time. On other ships, such as [[Terminator]], the firepower simply becomes more powerful. | ||
Your current Bullet Level is displayed in the bottom left of the screen. | |||
[[file:BulletLevel.png|center|200px]] | |||
It will display the current level, or '''M''' when you reach your ship's maximum bullet level. Collecting further [[Power Up]]s after this will have no effect. The 17th level is lit up when you obtain [[Super Power]]. | |||
=== Upgrading === | === Upgrading === | ||
On any ship, the maximum Bullet Level starts off at 8. You can upgrade the Bullet Level a further | On any ship, the maximum Bullet Level starts off at 8. You can upgrade the Bullet Level a further 7 times, giving that ship a maximum Bullet Level of 16. The cost for each upgrade becomes higher for each subsequent upgrade. Details of these can be found on the individual [[Ships|ship]] pages. | ||
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