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* Unused Slow Motion is lost in Endless when a previous game is resumed. | * Unused Slow Motion is lost in Endless when a previous game is resumed. | ||
* Day end is Korean Standard Time, rather than your local timezone. | * Day end is Korean Standard Time, rather than your local timezone. | ||
* "My Bad" message displays as variable msg_my_bad. | |||
Fixed bugs shown with strikethough. | Fixed bugs shown with strikethough. |