Template:PulseBlastEvolve: Difference between revisions
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|l2 = Evolve 2 changes the bullet colour, makes them more powerful, and increases the spread angle. If bullet level is 3 it will increase it to 4, and if bullet level is 5 it will increase it to 6. | |l2 = Evolve 2 changes the bullet colour, makes them more powerful, and increases the spread angle. If bullet level is 3 it will increase it to 4, and if bullet level is 5 it will increase it to 6. | ||
|e3 = 200 | |e3 = 200 | ||
|l3 = | |l3 = Evolve 3 increases the [[Damage]] delivered by the bullets. | ||
}} | }} |
Revision as of 16:11, 2 December 2021
Evolve
Evolve on Pulse Blast causes all aliens to be covered with a static effect. This prevents them from dropping bombs.
Cost: 80 evolve stones. Requires Bullet Level 4 and Power 10 to upgrade
- Level 2
: +1% Damage.
Evolve 2 changes the bullet colour, makes them more powerful, and increases the spread angle. If bullet level is 3 it will increase it to 4, and if bullet level is 5 it will increase it to 6.
Cost: 120 evolve stones. Requires Bullet Level 6 and Power 20 to upgrade
- Level 3
: +1% Damage.
Evolve 3 increases the Damage delivered by the bullets.
Cost: 200 evolve stones. Requires full Bullet Level (8) and full Power (30) to upgrade