Template:LegendaryEvolve: Difference between revisions

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|l1 = Evolve 1 focuses the sweeping beams, making a powerful laser similar to [[Terminator]].   
|l1 = Evolve 1 focuses the sweeping beams, making a powerful laser similar to [[Terminator]].   
|e2 = 300
|e2 = 300
|l2 = Evolve 2 increases the size and distance of the rotating orbs, giving far superior protection.
|l2 = Evolve 2 increases the size and distance of the rotating orbs, giving far superior protection.  When Evolve starts, it will reset the number of orbs to 5, regardless how many you have before this.
|e3 = 500
|e3 = 500
}}
}}

Revision as of 18:36, 18 February 2022

Evolve

LegendaryEvolve.png
  • Level 1 Evolve1.png: +1% Damage.
    Evolve 1 focuses the sweeping beams, making a powerful laser similar to Terminator.

Cost: 200 evolve stones. Requires Bullet Level 4 and Power 10 to upgrade

  • Level 2 Evolve2.png: +1% Damage.
    Evolve 2 increases the size and distance of the rotating orbs, giving far superior protection. When Evolve starts, it will reset the number of orbs to 5, regardless how many you have before this.

Cost: 300 evolve stones. Requires Bullet Level 6 and Power 20 to upgrade

  • Level 3 Evolve3.png: +1% Damage.

Cost: 500 evolve stones. Requires full Bullet Level (8) and full Power (30) to upgrade