Template:PulseBlastEvolve: Difference between revisions

From Galaxy Attack: Alien Shooter Wiki
No edit summary
No edit summary
Line 2: Line 2:
|summary = [[Evolve]] on Pulse Blast causes all aliens to be covered with a static effect.  This prevents them from dropping bombs.
|summary = [[Evolve]] on Pulse Blast causes all aliens to be covered with a static effect.  This prevents them from dropping bombs.
|e1 = 80
|e1 = 80
|l1 =
|e2 = 120
|e2 = 120
|l2 = Evolve 2 changes the bullet colour, makes them more powerful, and increases the spread angle. Additionally, if bullet level is 3 it will increase bullet level to 4, and if bullet level is 5 it will increase bullet level to 6
|e3 = 200
|e3 = 200
|l2 = Additionally, Evolve Level 2 upgrades the ship to at least bullet level 4.
|l3 =  
}}
}}

Revision as of 15:03, 2 December 2021

Evolve

Evolve on Pulse Blast causes all aliens to be covered with a static effect. This prevents them from dropping bombs.

  • Level 1 Evolve1.png: +1% Damage.

Cost: 80 evolve stones. Requires Bullet Level 4 and Power 10 to upgrade

  • Level 2 Evolve2.png: +1% Damage.
    Evolve 2 changes the bullet colour, makes them more powerful, and increases the spread angle. Additionally, if bullet level is 3 it will increase bullet level to 4, and if bullet level is 5 it will increase bullet level to 6

Cost: 120 evolve stones. Requires Bullet Level 6 and Power 20 to upgrade

  • Level 3 Evolve3.png: +1% Damage.

Cost: 200 evolve stones. Requires full Bullet Level (8) and full Power (30) to upgrade