Template:PirateEvolve: Difference between revisions
From Galaxy Attack: Alien Shooter Wiki
(→Evolve) Tag: Replaced |
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{{ShipEvolve | {{ShipEvolve | ||
|summary = [[File:PirateEvolve.png|300px|left]] | |||
|e1 = 120 | |e1 = 120 | ||
|l1 = Evolve 1 produces 4 laser beams which rotate around the ship, damaging aliens in all directions. | |||
|e2 = 180 | |e2 = 180 | ||
|l2 = Evolve 2 doubles up the number of lasers, rotating 8 laser beams around the ship. | |||
|e3 = 300 | |e3 = 300 | ||
|l3 = Evolve 3 also had 8 laser beams, but they revolve around the ship quicker than Evolve 2. | |||
}} | }} |
Latest revision as of 18:31, 18 February 2022
Evolve
- Level 1
: +1% Damage.
Evolve 1 produces 4 laser beams which rotate around the ship, damaging aliens in all directions.
Cost: 120 evolve stones. Requires Bullet Level 4 and Power 10 to upgrade
- Level 2
: +1% Damage.
Evolve 2 doubles up the number of lasers, rotating 8 laser beams around the ship.
Cost: 180 evolve stones. Requires Bullet Level 6 and Power 20 to upgrade
- Level 3
: +1% Damage.
Evolve 3 also had 8 laser beams, but they revolve around the ship quicker than Evolve 2.
Cost: 300 evolve stones. Requires full Bullet Level (8) and full Power (30) to upgrade