Template:PirateEvolve: Difference between revisions

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{{ShipEvolve
{{ShipEvolve
|summary = [[File:PirateEvolve.png|300px|left]]
|e1 = 120
|e1 = 120
|l1 = Evolve 1 produces 4 laser beams which rotate around the ship, damaging aliens in all directions.
|e2 = 180
|e2 = 180
|l2 = Evolve 2 doubles up the number of lasers, rotating 8 laser beams around the ship.
|e3 = 300
|e3 = 300
|l3 = Evolve 3 also had 8 laser beams, but they revolve around the ship quicker than Evolve 2.
}}
}}

Latest revision as of 18:31, 18 February 2022

Evolve

PirateEvolve.png
  • Level 1 Evolve1.png: +1% Damage.
    Evolve 1 produces 4 laser beams which rotate around the ship, damaging aliens in all directions.

Cost: 120 evolve stones. Requires Bullet Level 4 and Power 10 to upgrade

  • Level 2 Evolve2.png: +1% Damage.
    Evolve 2 doubles up the number of lasers, rotating 8 laser beams around the ship.

Cost: 180 evolve stones. Requires Bullet Level 6 and Power 20 to upgrade

  • Level 3 Evolve3.png: +1% Damage.
    Evolve 3 also had 8 laser beams, but they revolve around the ship quicker than Evolve 2.

Cost: 300 evolve stones. Requires full Bullet Level (8) and full Power (30) to upgrade