Template:AssassinEvolve: Difference between revisions
From Galaxy Attack: Alien Shooter Wiki
(Created page with "== Evolve == Evolve adds special skills to your ships. * <span style="background:#AAFFFF">Level 1</span>: '''+1%''' Damage. Cost: '''100''' [[Evolve Stones|evolve stones]...") |
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= | {{ShipEvolve | ||
[[ | |summary = [[file:AssassinEvolve.png|300px|left]] | ||
|e1 = 100 | |||
|l1 = Evolve on Assassin greatly increases the speed at which the sideways homing shots fire, making them an effective attack on aliens anywhere on screen. | |||
|e2 = 150 | |||
|l2 = Evolve 2 on Assassin introduces a freeze-ray which shoots out periodically, freezing aliens in blocks of ice. | |||
|e3 = 250 | |||
}} |
Latest revision as of 15:50, 20 February 2022
Evolve
- Level 1
: +1% Damage.
Evolve on Assassin greatly increases the speed at which the sideways homing shots fire, making them an effective attack on aliens anywhere on screen.
Cost: 100 evolve stones. Requires Bullet Level 4 and Power 10 to upgrade
- Level 2
: +1% Damage.
Evolve 2 on Assassin introduces a freeze-ray which shoots out periodically, freezing aliens in blocks of ice.
Cost: 150 evolve stones. Requires Bullet Level 6 and Power 20 to upgrade
Cost: 250 evolve stones. Requires full Bullet Level (8) and full Power (30) to upgrade