Template:LegendaryEvolve: Difference between revisions
From Galaxy Attack: Alien Shooter Wiki
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|summary=[[File:LegendaryEvolve.png|300px|left]] | |summary=[[File:LegendaryEvolve.png|300px|left]] | ||
|e1 = 200 | |e1 = 200 | ||
|l1 = Evolve 1 focuses the sweeping beams, making a powerful laser similar to [[Terminator]]. | |l1 = Evolve 1 focuses the sweeping beams, making a powerful laser similar to [[Terminator]]. When Evolve starts, it will reset the number of rotating orbs to 5. | ||
|e2 = 300 | |e2 = 300 | ||
|l2 = Evolve 2 increases the size and distance of the rotating orbs, giving far superior protection. | |l2 = Evolve 2 increases the size and distance of the rotating orbs, giving far superior protection. | ||
|e3 = 500 | |e3 = 500 | ||
}} | }} | ||
Revision as of 17:37, 18 February 2022
Evolve
- Level 1
: +1% Damage.
Evolve 1 focuses the sweeping beams, making a powerful laser similar to Terminator. When Evolve starts, it will reset the number of rotating orbs to 5.
Cost: 200 evolve stones. Requires Bullet Level 4 and Power 10 to upgrade
- Level 2
: +1% Damage.
Evolve 2 increases the size and distance of the rotating orbs, giving far superior protection.
Cost: 300 evolve stones. Requires Bullet Level 6 and Power 20 to upgrade
Cost: 500 evolve stones. Requires full Bullet Level (8) and full Power (30) to upgrade