Template:LegendaryEvolve: Difference between revisions

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|summary=[[File:LegendaryEvolve.png|300px|left]]
|summary=[[File:LegendaryEvolve.png|300px|left]]
|e1 = 200
|e1 = 200
|l1 = Evolve 1 focuses the sweeping beams, making a powerful laser similar to [[Terminator]].   
|l1 = Evolve 1 focuses the sweeping beams, making a powerful laser similar to [[Terminator]].  When Evolve starts, it will reset the number of rotating orbs to 5.
|e2 = 300
|e2 = 300
|l2 = Evolve 2 increases the size and distance of the rotating orbs, giving far superior protection.  When Evolve starts, it will reset the number of orbs to 5, regardless how many you have before this.
|l2 = Evolve 2 increases the size and distance of the rotating orbs, giving far superior protection.   
|e3 = 500
|e3 = 500
}}
}}

Revision as of 17:37, 18 February 2022

Evolve

LegendaryEvolve.png
  • Level 1 Evolve1.png: +1% Damage.
    Evolve 1 focuses the sweeping beams, making a powerful laser similar to Terminator. When Evolve starts, it will reset the number of rotating orbs to 5.

Cost: 200 evolve stones. Requires Bullet Level 4 and Power 10 to upgrade

  • Level 2 Evolve2.png: +1% Damage.
    Evolve 2 increases the size and distance of the rotating orbs, giving far superior protection.

Cost: 300 evolve stones. Requires Bullet Level 6 and Power 20 to upgrade

  • Level 3 Evolve3.png: +1% Damage.

Cost: 500 evolve stones. Requires full Bullet Level (8) and full Power (30) to upgrade